It was this cinematic influence alongside its relative focus on realism that other titles took cues from. Given Spielberg’s involvement, nobody should be surprised that Medal of Honor took inspiration from Hollywood throughout its single-player campaign, at least in the audio-visual design and relatively gritty tone. This was a rarity in 1999, a year that -for reference- also gave us Quake 3, Unreal Tournament and Half Life: Opposing Force. Players weren’t shooting super-soldiers, mutants or robots, but regular nothing-special German soldiers. While it was far from the first game to adopt a WWII setting, (Who could forget Wolfenstein?) it was the first to drop players in plausible, if not 100% realistic war scenarios. Released in 1999 by DreamWorks Interactive for the original PlayStation, Medal of Honor blazed the trail for first-person shooters. And so, the beloved Hollywood titan got the ball rolling for the most innovative war shooter of its era. War films were a little too graphic for Spielberg to comfortably promote for this purpose, what if he were to reach kids some other way? Perhaps a more interactive, less detailed way. He wanted to reach the younger generation -kids and teens- and help them understand the conflicts their grandparents would have suffered through. Spielberg wasn’t satisfied with this though. The film’s gritty portrayal of war opened millions of eyes to the sacrifices of allied soldiers. In the late 90s, Spielberg struck cinematic gold with Saving Private Ryan. He’s endlessly driven to tell stories of the courage and hardships faced by individuals in humankind’s darkest hour. From classic pieces of film and TV like Band Of Brothers, Schindler’s List and Saving Private Ryan to lesser-known works like Survivors Of The Holocaust and Netflix’s recent Five Came Back. It’s hopefully obvious by now that I’m here to talk about Medal of Honor, the famed director's most successful gaming venture.īrowsing Spielberg’s (long) directing, producing and writing filmography will tell you that the man has a passion for World War II. Not so much for the first two, somehow I feel gaming would remain largely unchanged should it have been robbed of those particular releases. Not many know the acclaimed director by his forays into gaming, and even fewer understand the impact that one of those forays had on the gaming landscape as a whole. Steven Spielberg -yes, the Stephen Spielberg- had a hand in the creation of all three. Any luck? Well, given that this is a strictly one-way conversation, I have to assume the answer is no. Try, if you can, to find the thread that connects these three games: Boom Blox, a 2008 puzzle game for the Nintendo Wii The Dig, a 1995 point-and-click PC adventure game and Medal of Honor, A WWII first-person shooter from 1999. Articles // 6th Nov 2019 - 3 years ago // By Jamie Davies How Medal of Honor Helped Shape Modern Gaming
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